﻿using Server;
using System;

namespace Hotfix
{
    [ActorMessageHandler]
    public class ObjectUnLockRequestHandler : AMActorRpcHandler<Scene, ObjectUnLockRequest, ObjectUnLockResponse>
    {
        protected override async ETTask Run(Scene scene, ObjectUnLockRequest request, ObjectUnLockResponse response, Action reply)
        {
            scene.GetComponent<LocationComponent>().UnLock(request.Key, request.OldInstanceId, request.InstanceId);
            reply();
            await ETTask.CompletedTask;
        }
    }
}
